I draw a 2D rectangle on the 3D world by using pure WebGL 2.0 API.Play on CodeSandbox: https://codesandbox.io/s/webgl-fundamental-rectangle-o5kem More fascinating models will come soon…
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I draw a 2D triangle on the 3D world by using pure WebGL 2.0 API.Play on CodeSandbox: https://codesandbox.io/s/webgl-fundamental-triangle-whpn0More fascinating models will come soon…
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a.) call() The call() method invokes a function with a given this value and arguments provided one by one b.) apply() Invokes the function and allows you to pass in arguments as an array c.) bind() returns a new function, allowing you to pass in an array and any number of arguments
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